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Ormond Memorial Art Museum and Gardens
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About Labyrinths The Labyrinth1 is an archetype, a divine imprint, found in all cultures in various forms around the world. We are rediscovering a long-forgotten mystical tradition that is insisting to be reborn. Why does the Labyrinth attract people? Because it is a tool to guide healing, deepen self-knowledge, and empower creativity. Walking the Labyrinth clears the mind and gives insight to the spiritual journey. It urges action. It calms people in the throes of life's transitions. This Labyrinth has only one path so there are no tricks to it and no dead ends.2 The path widens throughout and becomes a mirror for where we are in our lives; it touches our sorrows and releases our joys. Walk it with an open mind and an open heart. There are three stages of the walk: The first (until you reach the center of the Labyrinth) is shedding - a releasing, a letting go of the details of your life. It quiets the mind. The second- illumination - is when you reach the center: Stay there as long as you like. It is a place of contemplation, receive what is there for you to receive. As you leave, following the same path out of the center as you came in upon, you enter the third state - union - which is joining the healing forces at work in the world. Each time you walk the Labyrinth you become more empowered to find and do the work you feel you are reaching for. Guidelines for the walk: Clear you mind and become aware of your breath. Allow yourself to find the pace your body wants to go. You may "pass" other people or let others step around you at the turns. It is suggest that you trace the Labyrinth with your finger on the diagram to familiarize yourself.
1 A labyrinth is intuitive and easy to follow. A labyrinth has an unambiguous through-route to the center and back and is not designed to be difficult to navigate. Image of a classical labyrinth. 2 A maze is a complex system of paths or tunnels in which it is easy to get lost; it is jumbled or confused. Mazes twist, turn, come to dead-ends and make it difficult for the walker to find the center and to exit. Image of a maze. This web page was updated on 26-Sep-2007 06:56 PM -0500 | ||||||||||||||||||||||||||
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